Estimated reading time: 12 minsHey guys, it’s me, António again. 👋 Last time we interacted I was writing about how we used an external sensor to turn iPhones into breathing rate monitors for Brythm. This time however, I’m going to tell you all about the amazing world of Augmented Reality (or AR for short). This sudden thematic shift didn’t come out of nowhere but rather from Apple’s WWDC 2018 event, where they showcased many projects they are working on, how far they’ve come, and how there is still so much to improve upon. Among their many keynotes, one of them touched on their latest AR endeavor: ARKit 2. This in turn peaked my interest in the subject and, since I had some free time on my hands and wanted a new pet project, well… here we are 😅 so without further ado, let’s dive right in.
Augmented Reality — A Simple Technical Introduction20 Jun 2018